Short: Amiga port of Dune 2 (OpenDUNE) Author: NovaCoder Uploader: novacoder yahoo co uk Type: game/strat Version: 0.9.044 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: OpenDUNE is an open source re-creation of the popular game "Dune II", originally made by Westwood Studios, and released by Virgin Entertainment. It attempts to re-create the original game and apply modern technology to it to allow it to be run natively on most operating systems. Requirements: 1) An RTG Amiga. 2) 68060 processor or better (PiStorm recommended). 3) AHI installed and configured. 4) CAMD library installed and configured (if using native MIDI playback). 5) A copy of the PC game data files (must be version 1.07). Features: * SDL 1.2 based port using my own library * MIDI support (GM/MT-32) * Fullscreen and window mode support * 32-bit scaler support Configuration Options: Workbench must be using a 32-bit pixel format screen mode if you want to use a 32-bit scaler. You must specify a stack of at least 300,000. Check CONTROLS.txt for the controls. Any errors/warnings should be written to the log file. Performance Considerations: 1) Fast File System isn't, use PFS3 instead. 2) Use v4.18 of AHI as the later versions are too slow. 3) If you are using Paula try using the 'FAST' audio AHI modes. Limitations: 1) None. Version History: 0.9.001 - Initial release. 0.9.003 - Fixed audio frequency. 0.9.004 - Fixed MT-32 initialization. 0.9.006 - Removed broken HQ scalers. 0.9.010 - Fixed CLOSE_WB tooltype, minor performance increase. 0.9.011 - Fixed broken keyboard mapping (broken in the last release). 0.9.012 - Security questions disabled when running in ehanced mode. 0.9.014 - Recompiled for 060, minor performance increase. 0.9.019 - Fixed mouse capture. 0.9.020 - Updated mouse capture. 0.9.021 - SDL fixes for 8-bit window mode. 0.9.022 - Updated window mode and input capture handling. 0.9.023 - Updated defaults. 0.9.025 - Updated mouse capture hot keys. 0.9.026 - Minor bug fixes and ehancements. 0.9.027 - Added back HQ scalers, fixed fullscreen toggle. 0.9.028 - Fixed cutscene glitches. 0.9.029 - Enabled left shift key. 0.9.030 - Fixed display handling, added music volume configuration option. 0.9.032 - Improved performance of the HQ scaler. 0.9.034 - Fixed audio output frequency. 0.9.035 - Minor bug fix of the mouse capture logic. 0.9.036 - Fixed bugs with the screen mode handling. 0.9.037 - Fixed cutscene glitches (again). 0.9.038 - Added 32-bit pixel format configuration option. 0.9.039 - Rewrote the crappy default 32-bit HQ scaler using AI. 0.9.040 - Updated with the latest graphics library. 0.9.041 - Added a 24-bit color fallback option. 0.9.042 - Updated to use the latest SDL library. 0.9.043 - Added a fast OPL emulator, minor bug fixes. 0.9.044 - Improved MIDI playback timing. Links: https://github.com/OpenDUNE/OpenDUNE https://dune.fandom.com/wiki/OpenDUNE http://hol.abime.net/440/manual https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide) https://aminet.net/package/game/strat/DuneLegacy_RTG (another enhanced Dune2 port) https://aminet.net/package/game/strat/DuneDynasty_RTG (another enhanced Dune2 port) https://novathecoder.itch.io/v-wars (my latest game) https://www.youtube.com/watch?v=1RFbW4RRswM (Puppy power!) Thanks and acknowledgements: The OpenDUNE team!